pub(crate) fn build_resource_table(
bundle: &ResourceBundleConfig,
resources: &[String],
owners_by_resource: Option<&HashMap<String, Vec<ResourceOwner>>>,
) -> TableNodepub(crate) fn build_resource_table(
bundle: &ResourceBundleConfig,
resources: &[String],
owners_by_resource: Option<&HashMap<String, Vec<ResourceOwner>>>,
) -> TableNode