pub(crate) struct RenderTopology {
pub nodes: Vec<RenderNode>,
pub connections: Vec<RenderConnection>,
}Fields§
§nodes: Vec<RenderNode>§connections: Vec<RenderConnection>Implementations§
Source§impl RenderTopology
impl RenderTopology
pub fn sort_connections(&mut self)
Auto Trait Implementations§
impl Freeze for RenderTopology
impl RefUnwindSafe for RenderTopology
impl Send for RenderTopology
impl Sync for RenderTopology
impl Unpin for RenderTopology
impl UnsafeUnpin for RenderTopology
impl UnwindSafe for RenderTopology
Blanket Implementations§
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§impl<T> Downcast for Twhere
T: Any,
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