pub(crate) struct RenderEdge {
pub(crate) src: NodeHandle,
pub(crate) dst: NodeHandle,
pub(crate) arrow: Arrow,
pub(crate) label: String,
pub(crate) color_idx: usize,
pub(crate) src_port: Option<String>,
pub(crate) dst_port: Option<String>,
pub(crate) stats: Option<EdgeLogStats>,
}Fields§
§src: NodeHandle§dst: NodeHandle§arrow: Arrow§label: String§color_idx: usize§src_port: Option<String>§dst_port: Option<String>§stats: Option<EdgeLogStats>Auto Trait Implementations§
impl Freeze for RenderEdge
impl RefUnwindSafe for RenderEdge
impl Send for RenderEdge
impl Sync for RenderEdge
impl Unpin for RenderEdge
impl UnsafeUnpin for RenderEdge
impl UnwindSafe for RenderEdge
Blanket Implementations§
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
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downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
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fn as_any(&self) -> &(dyn Any + 'static)
Converts
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.