struct RenderNode {
id: String,
type_name: String,
flavor: Flavor,
inputs: Vec<String>,
outputs: Vec<String>,
}Fields§
§id: String§type_name: String§flavor: Flavor§inputs: Vec<String>§outputs: Vec<String>Trait Implementations§
Source§impl Clone for RenderNode
impl Clone for RenderNode
Source§fn clone(&self) -> RenderNode
fn clone(&self) -> RenderNode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for RenderNode
impl RefUnwindSafe for RenderNode
impl Send for RenderNode
impl Sync for RenderNode
impl Unpin for RenderNode
impl UnwindSafe for RenderNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more