struct RenderTopology {
nodes: Vec<RenderNode>,
connections: Vec<RenderConnection>,
}Fields§
§nodes: Vec<RenderNode>§connections: Vec<RenderConnection>Auto Trait Implementations§
impl Freeze for RenderTopology
impl RefUnwindSafe for RenderTopology
impl Send for RenderTopology
impl Sync for RenderTopology
impl Unpin for RenderTopology
impl UnwindSafe for RenderTopology
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more